About

Direct yet conceptual. Provocative and engaging. Design & illustration for brands, publications, and people.

 
 
 

I am currently the founder and CEO of Mayday, a new kind of AI-assisted calendar that helps busy people take control of their schedules. Our mission is to create technology that helps coordinate the world's time, so that everyone's schedule aligns with their priorities.

Before starting Mayday, I worked in a number of leadership positions in the tech industry. I was the VP of Design at Connected Lab, where I worked with clients like Bose, Canon, and Ford, and played a key role in developing and bringing to market Facebook's Portal and Portal TV.

I also served as the Chief of Design at Precision Nutrition, the world's largest and most respected private nutrition coaching and education company. In this role, I led the design team and worked on products that helped people improve their health and fitness.

My first startup was a custom electronics and fabrication company called Wattage. At Wattage, we aimed to make creating custom electronics as easy as writing a blog post.

Before that, I was a Partner at Teehan+Lax, a boutique digital experience agency that was later acquired by Facebook. At Teehan+Lax, I spent 6 years helping design and build digital projects for clients such as Spotify, BlackBerry, LG, Bell and Google.

In addition to my work in the tech industry, I am also the writer of the critically acclaimed video game Painkiller, which has an 81% score on Metacritic and a 9/10 on Steam.

I am passionate about using technology and design to solve problems and improve people's lives, and I am excited to continue pursuing this passion through my work at Mayday. Together, we are working to help people manage their time more effectively, so they can live their best lives.